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Night creatures are attempting to cast a spell that would put the world into eternal night. In this 2D platformer, you must fight through hordes of creatures to put a stop to their plot before nightfall, when the spell will be finished.

This was the first game I worked on in a team. I was tasked with programming the player mechanics. We used C# in the MonoGame framework.

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Terminal Dusk.zip 10 MB

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